Kel

Description:

Basic

Refresh: 7

Aspects

  • Raised by Elven Rangers
  • Unknown Race
  • Surprising (magical) Strength
  • Lore Fiend
  • Strange Bonded Sword
  • Distrust of Path of Iron
  • Curious

Skills

Level Bonus Skills
Superb +5 Ranged Weapons
Great +4 Melee Weapons Athletics
Good +3 Alertness Survival
Fair +2 Stealth Endurance Might
Average +1 Resolve Academics Investigation Resources

Current Count: 29
Max: 31

Stunts

  • Magical Sword – +1, Rugged, Bond
    • Always know general direction to sword
    • Imperfect skry on sword
    • senses connected to sword
  • Make it Count – +3 on last shot (out of ammo)
  • Combat Dodge – +1 def on Athletics
  • Advanced Combat Dodge – +2 def on “Designated” target.
  • Signature Aspect – Use signature aspect free once per encounter.

Equipement

  • Blueish-silver Sword – short, +2, athletics
  • Long Bow – +2, range 3
  • Leather Armor – absorb 1 minor consequence
  • Backpack
  • Water Skin
  • Torch
  • Bedroll
  • Bet Winnings – +1 to a resource roll

Notes

  • Raised by Elves
  • Unknown Race, bears blue tinted skin (human like)
  • Wandering in search of his identity
  • Path of Iron Gained influence in the area where the elvers were sheltering him, made things difficult for those raising him.
  • Had to flee goblin raiders
Bio:

Kel

The FATE of Guilfort wildmage Herms